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The foolish gingerbread man did not judge well. He trusted the clever fox and believed his lie. It cost him his life.
Perhaps students can practice judging truths by playing a game in which each student makes up a fact about something in the world that is either true always, sometimes true or a lie.
For example: “A baby can ride a bicycle” (a lie) “Leaves are red in the fall.” (sometimes true) “Candles burn slowly.” (always true)
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